Stepping Towards ASCENSION | Project Zomboid Boxfort Challenge #10

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This series should be fun with me utilizing the furniture pickup tool! And What better way than BUILDING a freakin EPIC boxfort. No zombies allowed
凸( ̄ヘ ̄)

Socials:
Twitch: https://www.twitch.tv/pr1vatelime
Twitter: https://twitter.com/Pr1vateLime
Discord: https://discord.com/invite/STyXPY7

Modlist:

A Real FireCracker
https://steamcommunity.com/sharedfiles/filedetails/?id=2552149246

Authentic Animations
https://steamcommunity.com/sharedfiles/filedetails/?id=2207282444

Backpack Redux
https://steamcommunity.com/sharedfiles/filedetails/?id=2214877631

Crashed Cars
https://steamcommunity.com/sharedfiles/filedetails/?id=1539281445

Customizable Zombies
https://steamcommunity.com/sharedfiles/filedetails/?id=1992785456

Fashion Montage
https://steamcommunity.com/sharedfiles/filedetails/?id=2020740322

Firearms B41.50
https://steamcommunity.com/sharedfiles/filedetails/?id=2256623447

Improvised Backpacks
https://steamcommunity.com/sharedfiles/filedetails/?id=2471844569

Madax Weapon Pack
https://steamcommunity.com/sharedfiles/filedetails/?id=2492565135

Padded Armor
https://steamcommunity.com/sharedfiles/filedetails/?id=2485833790

Soul Filchers Exploring Time
https://steamcommunity.com/sharedfiles/filedetails/?id=2244879881

Soul Filchers Turning Time
https://steamcommunity.com/sharedfiles/filedetails/?id=2553733512

ZuperCart
https://steamcommunity.com/sharedfiles/filedetails/?id=2478768005

In the towns of Muldraugh and West Point, survivors must loot houses, build defences and do their utmost to delay their inevitable death day by day. No help is coming – their continued survival relies on their own cunning, luck and ability to evade a relentless horde.
Current Features
Hardcore Sandbox Zombie Survival Game with a focus on realistic survival.
Online multiplayer survival with persistent player run servers.
Local 4 player split-screen co-op
Hundreds of zombies with swarm mechanics and in-depth visual and hearing systems.
Full line of sight system and real-time lighting, sound and visibility mechanics. Hide in the shadows, keep quiet and keep the lights off at night, or at least hang sheets over the windows.
Vast and growing map (loosely based on a real world location) for you to explore, loot and set up your fortress. Check out Blindcoder’s map project: https://map.projectzomboid.com/
Vehicles with full physics and deep and realistic gameplay mechanics.
Use tools and items to craft weapons, barricade and cook. You can even build zombie proof forts by chopping trees, sawing wood and scavenging supplies.
Deal with depression, boredom, hunger, thirst and illness while trying to survive.
Day turns to night. The electricity falters. Hordes migrate. Winter draws in. Nature gradually starts to take over.
Farming, trapping, fishing, carpentry, cooking, trapping, character customization, skills and perks that develop based on what you do in-game.
Proper zombies that don’t run. (Unless you tell them to in the sandbox menu).
A ton of amazing atmospheric music tracks by the prodigy that is Zach Beever.
Imaginative Challenge scenarios and instant action ‘Last Stand’ mode, on top of regular Sandbox and Survival
Full, open and powerful Lua modding support.
Xbox Controller Gamepad support on Windows. [Others pads can be set up manually. Gamepad support not currently available on Mac]


We’re a small team at the moment, but we’re also committed to providing the following: Project Zomboid 28 Days Later Challenge #11

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